Sex, crime, and Megatech Software
December 7, 2011
Posted by on
From the beginning, Megatech left no doubt about what they were selling. A sizzling adventure, the non-interactive demo promised, full of luscious beautiful ladies, tantalizing women held against their will. Are you man enough to challenge Kaiser and his henchmen for control of Cobra City?? The LADIES of Cobra City will thank you in ways that will leave you screaming in ECSTASY!!! Are you ready to have the grateful women of Cobra envelope you with their wet kisses and appreciative bodies?
Yes, they were laying it on thick. But the game delivered what the demo promised. Cobra Mission is a sort of B-picture. You walk around fighting weird gangsters, and the unique battle system lends a lot more thrill to combat than the standard turn-based variety would. The luscious beautiful ladies, waiting to be saved, are there, and if you get the moves in the minigame right, they do reward you with sex. Again, the minigame is a lot lore immersive than a simple slideshow, as in most other eroge, would be. The pictures finally, found as “magazines” or swapped for underwear, don’t let the tension drop too low in between. After all, you only get to save a lady ever so often. It’s a well-balanced composition, one of the reasons I called it Megatech’s masterpiece.
But then something strange happened. It’s as if Megatech got afraid of their own courage. They kept on talking about sexy, voluptous ladies, but seemed far less eager to deliver. This is especially blatant in Metal & Lace. Ningyō Tsukai, on which Metal & Lace is based, is a rather harmless game. After every successful fight you get a pic of your opponent wearing less than before, and in the final one she will usually be completely naked, but in rather chaste poses not much different from the inventory pics in Battlespire. Daggerfall probably had more nudity. Nor is there any graphic violence. The actual fighters are robots after all, something that tends to completely appease even the infamous Bundesprüfstelle, and even the damage done to these robots is not shown in any other way save the life bar.
There’s nothing wrong with that of course, but Megatech desperately tried to sell Metal & Lace as something extremely daring. MeCha island, which the new background story introduced, is a last bastion of violence in an otherwise politically correct world. The game was nearly banned in Canada, we read. The final opponent images were only available as a separately sold patch. Something similar would have made sense with Cobra Mission, here it was just silly and a blatant rip-off too.